AI Insights · Timothy · April 2024
Top 5 Business Games on iOS in Ireland: Q1 2024 Performance
In Q1 2024, business games on iOS in Ireland saw varying performance in downloads, revenue, and active users. Insights from Sensor Tower reveal detailed trends for the top 5 games.
In the first quarter of 2024, the top 5 business games on iOS in Ireland showcased interesting trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed insight into their performance.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced fluctuations in its weekly revenue, peaking at roughly $1.2K in mid-March. Weekly downloads saw a decline towards the end of the quarter, falling from 327 in early January to just 67 by the end of March. Active users also decreased steadily from 683 in early January to 310 by the end of March.
My Perfect Hotel by SayGames LTD had a notable start with weekly downloads reaching over 2K in early January but tapered off to around 1.1K by the end of March. The game’s revenue showed minor fluctuations, with the highest weekly revenue being $356 in the first week of January. Active users saw a significant drop from 6K in early January to around 2.8K by the end of the quarter.
Rent Please! Landlord Sim from Shimmer Games Co., Ltd. showed a consistent pattern in weekly downloads, starting at 586 in the first week of January and stabilizing around 118 towards the end of March. Revenue remained relatively steady, with the highest weekly revenue of $288 occurring in the first week of January. Active users saw fluctuations but remained around the 3K mark throughout the quarter.
Grand Hotel Mania: Management by MY.GAMES B.V. had a challenging quarter with downloads dropping dramatically to single digits by mid-February and remaining low. Revenue saw a slight dip but stayed relatively steady, peaking at $260 in the first week of January. Active users saw a decline from 508 in early January to 234 by the end of March.
Outlets Rush from Supercent, Inc. started strong with 3.9K downloads in the first week of January, stabilizing around 1.3K by the end of March. Revenue experienced peaks and troughs, with the highest weekly revenue of $203 in early February. Active users remained robust, starting at 6.5K in early January and ending at 6.2K by the end of the quarter.
For more detailed insights into app performance, visit Sensor Tower.